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Ultimate Guide to Yoimiya in Genshin Impact: Builds, Teams, and Tips

Discover everything you need to know about Yoimiya in Genshin Impact, including her best builds, team compositions, and strategies to maximize her potential. Whether you're aiming to enhance her vaporize reactions or build a pure Pyro team, this guide covers essential tips and advice for both new and veteran players. Learn about Yoimiya's age, height, voice actor, and how to obtain her, alongside the best strategies for her ascension and finding the perfect team synergy.

Published in , · Feb 08
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Ultimate Guide to Yoimiya in Genshin Impact: Builds, Teams, and Tips

Yoimiya from Genshin Impact: The Firework Master's Guide

Yoimiya is a burst DPS character in Genshin Impact, lighting up the battlefield with her Pyro skills. She can unleash a series of fiery arrows with her Elemental Skill, dealing Pyro damage, and mark enemies with her Elemental Burst before stepping back, allowing her allies to trigger Pyro damage in synergy.

Skill Deep Dive

Talent Priority: Normal Attack (9+) > Elemental Skill (9+) > Elemental Burst (6+)

Yoimiya's main source of output is her Pyro damage-dealing normal attacks, activated through her Elemental Skill. The damage primarily depends on the level of her normal attacks, followed by her Elemental Skill. Hence, it's recommended to upgrade her normal attack level first, then her Elemental Skill, and finally, depending on your material availability, her Elemental Burst.

  • Normal Attack/Charged Attack (A/Z)
    • Normal Attack - Skill Breakdown
    • The 1st and 4th strikes of her normal attack sequence deal damage twice, while the rest deal damage once, totaling seven hits in a full attack sequence.
    • Yoimiya's normal attack sequence is smooth and rapid, with the 5th (final) attack having the highest damage multiplier. It's advised to complete a full set of normal attacks for optimal output.
    • Since Yoimiya benefits from performing a full set of normal attacks, pairing her with a shield character is recommended. This ensures her attacks aren't interrupted by enemies, increasing her output accuracy.
    • Yoimiya's normal attacks have a slight knockback, which might cause misses if the enemy is too far away. Adjusting her position by tapping the sprint button after a sequence of attacks is necessary (especially when paired with Bennett to ensure Yoimiya remains within the area of his Elemental Burst and avoids stepping out).

Yoimiya's Genshin Impact profile is as fascinating as her fireworks. Wondering how old Yoimiya is in Genshin Impact or how tall Yoimiya is? Though specific numbers might be a mystery, what's clear is her vibrant spirit and towering presence in battle. As for how to get Yoimiya in Genshin Impact, she's available during specific wish banner events, so keep an eye out!

Her build focuses on amplifying Pyro damage and critical hits, making the most of her explosive potential. Yoimiya's ascension materials, birthday, and even a figurine version are sought after by fans, showcasing her popularity.

Heavy Strike & Skill Breakdown

Yoimiya's heavy attack comes with a two-stage charge mechanism. However, when compared to other two-stage charge archers in Genshin Impact like Ganyu, Tighnari, or Lynette, Yoimiya's charge attack multiplier is a bit on the low side. It's not her go-to for main damage output. The three Pyro-infused arrows from her charged attack follow the usual attachment rules.

Normal attacks are Yoimiya's primary way to deal damage. Leveling this up can significantly boost her damage output, so you'll wanna prioritize upgrading this!

Elemental Skill (E)

  • Elemental Skill Deep Dive
    • After using her skill, Yoimiya's normal attacks deal Pyro damage. These attacks generate a Pyro particle upon hitting an enemy, with a cooldown of 2 seconds.
    • The boost from the skill to normal attacks is calculated by multiplying the skill's boost rate directly with the normal attack multiplier, creating what's considered a "special independent multiplication zone" (for the specifics on damage calculation, see below).
    • Normal attacks under this effect apply a weak Pyro attachment (1 Elemental Energy, 9.5 seconds), adhering to the usual attachment rules.
    • Usual attachment rules: Attacks from the same group will apply an elemental attachment to the enemy after hitting them within 2.5 seconds for the 1st, 4th, 7th... times (also known as every other two attacks).
    • Normal attacks in this state don't use the snapshot mechanism.
    • Yoimiya can benefit from Bennett's 6th Constellation Pyro DMG bonus, as well as Candace's Elemental Burst normal attack bonus (meaning she gets the damage bonus but isn't affected by elemental enchantments).
    • Normal attacks after using the skill are still considered normal attack damage, not Elemental Skill damage.
  • Optional Read: Damage Calculation for Normal Attacks Under the Skill
    • As mentioned, the skill directly multiplies with the normal attack rate in a "special independent multiplication zone." When Yun Jin and Bennett's buffs apply to Yoimiya, the calculation follows as described.
    • Similar "special independent multiplication zone" applies to buffs from characters like the Wanderer/Raiden Shogun's skill, Nahida's innate talent, and Fischl's Oz among others.
    • The "Lingering Echoes" 4-piece set effect isn't further boosted by Yoimiya's skill, but it can benefit from Bennett's ATK bonus (meaning the Lingering Echoes effect is based on the character's total ATK).

Yoimiya's Elemental Skill is a key way to boost her normal attack output and a core enhancement strategy. After leveling up her normal attacks, it's recommended to level up her skill.

Elemental Burst (Q) Details for Yoimiya in Genshin Impact

Elemental Burst Explained:

The overall damage multiplier of Yoimiya's Elemental Burst isn't too high, making it a smaller part of her total damage output. It's something you might consider leveling up last. When Yoimiya's Elemental Burst hits an enemy, it applies a strong Pyro element attachment (2 elemental energy, 12 seconds duration), followed by weaker Pyro element attachments from subsequent Aurous Blaze hits. This skill deals AoE (Area of Effect) damage within a small range. If you're looking to maximize group damage with this skill, pairing it with characters that can gather enemies together, like Venti or Kazuha, is recommended. Attacks from other characters in your party won't trigger Aurous Blaze explosions if they can't deal damage to the enemy, like Mona/Ayaka's sprint, Barbara's skill creating a water ring, Xingqiu's Rain Swords surrounding him, or enemies that are immune to damage (like Abyss Mages or Abyss Lectors with their shields up). Aurous Blaze chooses the nearest enemy to transfer to without refreshing its duration. There's no snapshot mechanism for this skill. Every Aurous Blaze explosion damage calculation is based on Yoimiya's real-time stats.

Elemental Burst Damage Contribution:

The damage from Yoimiya's Elemental Burst isn't a significant part of her damage output. Whether to upgrade it depends on your available resources (you might even choose not to upgrade it).

Inherent Talents of Yoimiya in Genshin Impact

Inherent Talents Explained:

  • Tricks of the Troublemaker: The Pyro DMG Bonus from this talent is directly reflected in the character's attribute panel.
  • Blazing Match: In many team compositions, Yoimiya serves as the main DPS, with other characters acting as supports or sub-DPS. While it can boost sub-DPS characters like Xingqiu, the effect is generally modest.
  • Summer Night's Dawn: This talent is unique to Yoimiya (Kaveh's third inherent talent is about returning materials for landscape, architecture, and courtyard decorations).

Artifacts Combo Guide for Yoimiya in Genshin Impact

Data Comparison on Different Set Expectations

When we dive into the nitty-gritty of artifact set effects, "Shimenawa's Reminiscence" has a trigger chance set between 45%-50%. This plays a big part when the arrow that triggers the Reminiscence effect also triggers a Vaporize reaction, pushing Shimenawa's 4-piece set effect above the "Crimson Witch of Flames" in terms of output. However, if the arrows don't trigger Vaporize, the overall damage expectation drops, hovering around a plus or minus 5 percent difference compared to the Crimson Witch set.

Choosing the Right Artifact Set

Currently, Yoimiya mains are torn between rocking the full "Shimenawa's Reminiscence" or "Crimson Witch of Flames" as their go-to sets, with both offering similar damage over time. The choice really boils down to personal preference (and whether you're more into the side products of Insulation from the Crimson Witch domain or Cinnabar from the Shimenawa domain, with the former being more cost-effective).

Opting for the "Shimenawa's Reminiscence" set, given its chance-based triggering, introduces a level of unpredictability especially in Vaporize teams. The instability comes from not every Vaporize-triggering normal attack consistently activating the set's effect, thus reducing the Vaporize rate (the proportion of Vaporize damage in total damage).

The set effect of Shimenawa can be combined with Bennett's attack boost and Yun Jin's "Flying Cloud Flag Formation" for added calculations. When pairing with the "Crimson Witch of Flames", the strategy usually involves unleashing an Elemental Burst every 3-4 rounds. Also, even with a 15 energy loss per cycle, there might be cases where you're missing a layer of "Stringless" effect, so consider starting with a burst and then collecting energy particles to refill 15 points before going all out again.

Moreover, "Thundering Pulse" requires full energy, leaning more towards choosing the Shimenawa set for optimization. Between Shimenawa and Crimson Witch, there isn't a clear winner-it's all about chasing potential with Shimenawa in a Vaporize team that may not guarantee stable total damage, or going for stability and cost-effectiveness with Crimson Witch, albeit requiring some adjustments when using certain weapons. The overall difference between these two setups is within plus or minus 5 percent, so it really comes down to personal preference (and how much you love Yoimiya to grind for both sets).

As for the current version, it's advised not to bother with the "Meteorite Reverse" 4-piece set due to its lower cost-effectiveness and significant difference from Shimenawa/Crimson Witch sets. When pairing with "Fischl", consider the "Shadow Chaser" 4-piece set for a crit rate up to 64%. In the "Bloom" playstyle, it's not recommended to go for "Dreams of Dragonfell" or "Flower of Paradise Lost" sets since the returns aren't great, sticking mainly to boosting your Pyro DMG.

For mid-game transitions, mixing and matching various sets is viable, but the focus should be on gathering a coherent main stat and decent sub-stats in Shimenawa/Crimson Witch sets when possible. For early-game transitions, combinations like "Berserker 2-piece + Gladiator's Finale 2-piece" or a full "Gladiator's Finale 4-piece" set can be considered.

[Additional Tips] Combining the "Shimenawa's Reminiscence" 4-piece set with Bennett/Yun Jin

Bennett's attack boost significantly enhances the effects of the "Shimenawa's Reminiscence" 4-piece set bonus. This combo calculates as "(Character's ATK + Bennett's ATK boost) multiplied by (Normal ATK ratio + 70 percent bonus from Reminiscence)." Yun Jin's "Flying Cloud Flag Formation" effect, when added to the "Shimenawa's Reminiscence" 4-piece set bonus, dilutes the overall impact. The formula goes: "Character's ATK multiplied by (Normal ATK ratio + 70 percent Reminiscence bonus) + Yun Jin's DEF multiplied by Flying Cloud Flag Formation boost."

[Explained] Artifacts and Stats

For Sands of Eon, prioritize ATK. For a Vaporize strategy, Elemental Mastery Sands can be considered, but ATK Sands are recommended. For Goblet of Eonothem, prioritize Pyro DMG, and for Circlet of Logos, choose between CRIT Rate/DMG based on your existing CRIT Rate. Aim for a CRIT Rate of 70%+. If using the "Shimenawa's Reminiscence" 4-piece, it's advised to further increase CRIT Rate to maximize the damage bonus interval of the set. For non-CRIT weapons, aim for CRIT DMG between 140%-180%. For CRIT weapons, aim for 200%+ CRIT DMG. Elemental Mastery for a Vaporize playstyle should be stacked up to about 220 at most, with a general range between 100-210. If lacking in Elemental Mastery substats, consider an Elemental Mastery Sands. For a pure Pyro team (direct damage output), still opt for ATK Sands, Pyro DMG Goblet, and CRIT Rate/DMG Circlet.

Yoimiya's Weapon Guide in Genshin Impact

Thundering Pulse is the ultimate choice for Yoimiya, significantly enhancing her normal attack damage with stackable layers, alongside critical damage and attack bonuses. It boasts a solid base attack. However, maintaining energy below 100% is crucial to maximize burst potential, suggesting that the "Reminiscence" set may not be ideal. Instead, the "Echoes of an Offering" set is recommended for amplifying pre-burst damage.

The Stringless, at refinement level 5 (R5), boosts normal attack damage by 80%, making it a strong contender for Yoimiya, especially if Thundering Pulse is below R4. For those with access to other 5-star weapons like Aqua Simulacra, Polar Star, or Skyward Harp at lower refinement levels, The Stringless becomes more appealing as it is refined.

  • Aqua Simulacra offers significant crit damage but has a lower base attack for a 5-star weapon. It's effective when paired with attack-boosting characters, benefiting from close combat.
  • Polar Star requires proficiency in the "sliding shot" technique and activating Yoimiya's Elemental Burst for full benefits, making it a suitable alternative without the mentioned weapons.

Skyward Harp excels with high base attack and critical rate and damage bonuses, though it lacks specific damage enhancements. It's considered mid-tier for Yoimiya when compared with other options.

Amos' Bow faces challenges in fully leveraging its damage increase for Yoimiya, often only achieving about two stacks, making it less preferred for her build.

Yoimiya's Alternative Weapon Choices in Genshin Impact

Hamayumi, originating from Inazuma, is ideal for players without access to 5-star bows, enhancing normal attack damage significantly when energy is full. It synergizes well with the "4-piece Echoes" set, making it a top pick for crafting.

Slingshot, easily obtainable, boosts normal attack damage at close range. When teamed with Bennett or Yun Jin, it can surpass the performance of some 5-star weapons due to its ability to compensate for lower base attack power, positioning it as a viable option for those without higher-tier bows.

  • Favonius Warbow, despite being a Mondstadt craft, is less effective for Yoimiya. Its activation requirement conflicts with Yoimiya's synergy with Bennett, as its effect is nullified if her HP is above 70%.
  • Verdant Hunt, a Battle Pass weapon, offers limited benefit with its critical rate bonus, making it a lesser choice for Yoimiya.
  • King's Squire from Sumeru, while enhancing Elemental Mastery post Elemental Skill use, doesn't significantly impact Yoimiya's vaporize gameplay due to her average vaporize rates.
  • Windblume Ode, from event V1.4, fails to complement Yoimiya's attack strategies effectively, resulting in lower-than-desired performance.

In summary, for those lacking a high-refinement 5-star bow or Rust, Slingshot emerges as an exceptional choice, offering substantial value and potentially outshining many 4-star alternatives for Yoimiya in Genshin Impact.

Constellation Explainer

First Constellation: The duration of Ryukin Flux's effect is extended, increasing the damage instances from 5 to 7. Defeating enemies grants an additional ATK bonus, but this effect doesn't trigger against bosses or solo enemies, and the bonus provided is relatively minor, offering a slight boost.

Second Constellation: Pyro DMG crits grant an additional Pyro DMG bonus (shown in the character's stats), which is pretty stable for Yoimiya, who relies on high crit rates and frequent attacks. The boost from this constellation takes into account the impact of crit rate, making its enhancement more significant at higher crit rates.

Fourth Constellation: Reduces Yoimiya's Elemental Skill cooldown. In most teams, where cyclic output is key-before unlocking this constellation, players typically switch to other sub-DPS or support characters to cast skills and generate buffs during cooldowns, minimizing the need for a significant reduction in Yoimiya's skill cooldown. The value of this constellation lies more in optimizing output feel through reduced cooldowns, which also works well in co-op.

Sixth Constellation: The pinnacle of her constellations, additional Blazing Arrows still fall under the category of Normal Attacks, sharing the "usual infusion rules." In vaporize mechanics, an "additional Blazing Arrow causing vaporize" might prevent the highest multiplier final arrow from triggering vaporize. Therefore, unlocking this constellation allows for consideration towards a pure Pyro playstyle.

  • Overall, aside from the sixth constellation, the boosts from constellations are pretty standard, not recommended for non-diehard fans. Yoimiya's base kit already includes a comprehensive output mechanism. For Yoimiya enthusiasts willing to pull for her constellations, aiming for the sixth constellation is recommended to unlock her "Flame Gatling" playstyle!

Team Compositions

Yoimiya Night/Steam Team

  • Yoimiya Squad: Yoimiya + Zhongli + Xingqiu + Bennett
  • Yoimiya Cloud Night: Yoimiya + Zhongli + Xingqiu + Yun Jin

Output Sequence Tips

  • For Yoimiya Cloud Night: Zhongli long press E, Xingqiu Q+E, Yun Jin Q+E+A, followed by Yoimiya's E and normal attacks.
  • For Yoimiya Night Squad: Zhongli long press E, Xingqiu Q+E, Bennett Q+E+A, followed by Yoimiya's E and normal attacks.
  • With the "Echoes of an Offering" set, Yoimiya can Q then E; with "Hamayumi," you can skip the elemental burst.

More Shield Support Options

  • Zhongli: Provides a comfy shield and reduces enemy elemental/physical resistance with his long press E. Highly recommended.
  • Diona: Offers a shield and healing with her burst, plus 200 mastery at C6, making her a good choice for Yoimiya's steam team.
  • Layla: Significant shield amount and adds Cryo with her burst. Not much functionality but at C4, boosts normal attack damage based on Layla's max HP.
  • Thoma: Since Yoimiya doesn't have a high vaporize rate, Thoma's burst doesn't interfere much with Yoimiya's vaporize and continuously refreshes the shield. Choose him after unlocking C4 for optimized elemental burst rotation.
  • Kuki Shinobu: Less frequent Hydro application, making little impact on Yoimiya's vaporize. A considerable shield amount, choose her if the above options aren't available.

Yoimiya can benefit from Bennett's C6 attack bonus (Pyro infusion and attack bonus do not conflict, beneficial for bow and catalyst users).

The difference between C6 Bennett and C6 Yun Jin is minor-Bennett offers higher limits but Yun Jin allows for more flexible positioning, especially against mobile enemies.

For higher damage output, consider replacing Zhongli with Kazuha in the "Yoimiya Night Squad" for increased damage through Swirl and triggering the Viridescent Venerer set, though this reduces the team's margin for error.

Yun Jin's energy recharge should be stacked to 240% or above, prioritizing weapons like Favonius Lance or Kitain Cross Spear; when swapping with Bennett, Yun Jin can also opt for the "Noblesse Oblige" set.

Zhongli can opt for the "Instructor" set to increase Yoimiya's mastery, thus enhancing vaporize damage.

Pure Pyro Team

Yoimiya + Zhongli + Kazuha + Bennett

Core team members Bennett and Kazuha boost Yoimiya's attack and Pyro damage, with Zhongli being replaceable by other shield supports. Among shield supports, Zhongli offers the most significant enhancement-directly reducing enemy elemental resistance. Another team option includes Jean (with C2 or above) + Bennett/Yun Jin + Thoma (recommended at C4) for an attack speed and Pyro damage focused team.

Combining with Fischl

Fischl Night Combo

  • Double Hydro: Yoimiya + Fischl + Xingqiu + Barbara
  • Since Fischl's Oz triggers electro reactions, pairing with characters that provide healing, like Barbara or Jean, is recommended for continuous damage boost cycles. Fischl's energy recharge should be around 220%, with Xingqiu or Chongyun's skill allowing Fischl to "catch orbs" for energy. Given Barbara's low shield amount and Fischl's team HP consumption mechanic, this team may struggle against high-damage, high-frequency attack enemies.

Single Fischl Considerations

When Fischl is the sole enabler for Yoimiya's vaporize reactions, the frequency of vaporize is not stable due to the reliance on Oz's water application, which can lead to "reverse vaporize" situations. Still, recommend pairing with group healing characters for consistent high damage outputs.

Fireworks Team

Yoimiya + Xingqiu + Beidou + Bennett

Given the prevalence of high-damage enemies, the defensive and interrupt resistance offered by Xingqiu and Beidou may not always be sufficient. This team focuses on skill damage, ensuring rotation while prioritizing individual damage rather than stacking elemental mastery for reaction damage.

Burst Playstyle

Possible team compositions: Yoimiya + Xingqiu + Nahida + Support (Nahida/Xingqiu), Yoimiya + Xingqiu + Barbara + Support (Barbara/Xingqiu), etc. Yoimiya's normal attacks are single-target, requiring close combat to trigger Burst reactions effectively, making her own Pyro damage the primary focus in most scenarios.

In Summary

  • Skill Priority: Upgrade normal attack first, followed by elemental skill. Elemental burst upgrade is optional.
  • Weapon Choices: Prioritize "Thundering Pulse," "Hamayumi"; then 5-star weapons like "Amos' Bow," "Elegy for the End," "Skyward Harp" (choose 5-star weapons if Hamayumi is below R3); "Prototype Crescent" for high cost-effectiveness.
  • Artifact Sets: Endgame sets include 4-piece "Shimenawa's Reminiscence" or 4-piece "Crimson Witch of Flames." Mid-game can mix and match.
  • Stats Priority: Attack sands, Pyro damage bonus goblet, Crit rate/Dmg circlet; for vaporize, stack Elemental Mastery between 100-220.
  • Constellation: C0 provides a complete mechanism. Aim for C2, C4, or C6 if you're a dedicated fan.

As we wrap up our comprehensive guide on Yoimiya in Genshin Impact, it's clear that mastering Yoimiya is not just about equipping the right artifacts or selecting the perfect weapon-it's also about understanding the synergy between her abilities and her team. Whether you're setting the battlefield ablaze with a pure Pyro team or strategically combining elements for maximum reaction damage, Yoimiya's versatility and firepower make her a formidable force in any lineup.

Remember, the key to maximizing Yoimiya's potential lies in practice and experimentation. Test out different team compositions, play around with her builds, and don't be afraid to adjust your strategy based on the challenges you face in Teyvat. With the right approach, Yoimiya will not only be a powerful ally but also a source of endless fun and exploration in your Genshin Impact adventure.

Thank you for following along with our guide. May your journey with Yoimiya be as bright and spectacular as the fireworks she adores. Happy adventuring!

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